#ifndef STATICTURNMANAGER_H
#define STATICTURNMANAGER_H
#include "Fleet.h"
#include "TurnManager.h"

class StaticTurnManager : public TurnManager {
	public:
		StaticTurnManager(int);
		
		virtual bool endPlayer();
		virtual void reset(Fleet*);
		
	private:
		const int numberTurn;
		int count;
};

#endif
